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OpenGL debugging crashes on wine/windows

Open Akaricchi opened this issue 6 years ago • 1 comments

Happens as soon as the debug callback is called, nature of the crash is unpredictable. I suspect a calling convention mismatch, though I'm pretty sure we're using the API properly. Might not be our bug, more testing is needed. Currently confirmed on x64 wine only.

Akaricchi avatar Jul 29 '18 14:07 Akaricchi

Windows 7 is not affected by this. This is a Wine exclusive bug.

32th-System avatar Jul 29 '18 16:07 32th-System