taMiF
taMiF
**Describe the solution you'd like** Currently firing a ranged weapon will only use _one_ target, which is the one that's been selected as a range giver during test dialog. The...
**Describe the solution you'd like** - When drag&drop an actor onto another character actor, auto-create a contact item matching them. - Setup a link to that actor for easy access,...
It's never been pretty but currently it sticks out even more:  **Goals:** - Improve separation between sections - Splash of colours - Tooltips with explanations This affects both the...
**Describe the bug** When referencing actor items in a PAN either as PAN controller or PAN device their uuid is used to link each other. When this actor is created...
**Describe the solution you'd like** Currently using a knowledge skill for the Teamwork Test prototype causes both visual and console errors.  A common use case would be Small Unit...
**Describe the solution you'd like** The Helpers.label function caused a few bugs with non-string parameters given into it. This function seems to have some minor, use cases for using system...
**Describe the solution you'd like** While teamwork tests can be triggered by macro and journal links, they can't yet be triggered from within an actor sheet. As skill roles are...
**Describe the solution you'd like** Influence the amount of glitch die needed for a glitch using ActiveEffects.
All styles from this point to the end of file live in the body / global scope (outside of .sr5). As far as I can see those should be system...
## Description Allow the .mod PartsList of modifiers in a ValueField to have a `source` property giving their origin. ```JavaScript {name: 'Label for Display', value: 0, source: {type: 'rule', source:...