[Feature Request] A way to make modded tiles sway in wind/on player movement
Do you intend to personally contribute/program this feature?
No
I would like to see this change made to improve my experience with
Mod capability as a Modder
Description
The code responsible for drawing tiles that "sway" (be it from wind or when a player walks by) is currently super hardcoded to only support vanilla tiles (either by vanilla type checks, or the variables related to sway being private). A way to either automatically handle this through sets, and/or (optionally) through hooks, on a tml level would benefit modders greatly.
What does this proposal attempt to solve or improve?
Make it much easier to implement swaying tiles, such as lanterns, vines, banners, etc.
Which (other) solutions should be considered?
No solution proposed directly here
I looked into this while trying to port the banners, but there was a lot of new stuff that I didn't recognize the purpose of so I didn't finish that. I might make a branch with my current changes, but they aren't much.
I would love if this was added. Been messing around with coding this kind of thing and there are many things that are strange with doing this without a TML solution; swaying tiles aren't drawn correctly and their rotation is choppy.
I also don't quite understand why this is marked as "Benefit - Low" when this would improve visuals and overall mod player's experience.