tModLoader
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[1.4 Alpha] Playing with the sun while mods are loading, breaks the tModLoader logo/sprite
Version
Latest public-1.4-alpha
OS
Windows
Platform
Steam
Description
Playing with the sun while mods are loading breaks the tModLoader logo/sprite, but fixes it when loading in the main menu.

Log File
No response
Steps to reproduce
- Open tModLoader
- Wait for mods to start loading (or any screen when something gets loaded in, that being - installing new mods, reloading them, initializing)
- Start playing with the sun while that happens. (Terraria easter egg, when you can move sun by clicking on it)
- Sprite breaks.
Expected Behavior
Expected - Playing with the sun shouldn't break the tModLoader logo/sprite
Actual Behavior
Actually happening - Playing with the sun breaks the tModLoader logo/sprite
Reproduction frequency
Everytime.
Additional Information
No response
Apparently in the main.cs in Terraria there is a line that states the following:
if (alreadyGrabbingSunOrMoon && !playOldTile) { playOldTile = true; MenuLoader.ActivateOldVanillaMenu(); }
Your issue is a year old and this 'bug' still happens to this day. However I don't know if this is an Easter egg instead, as I don't know why the development team would implement a chunk of code that does this.
I tested this today and could not get any issues. The code has been updated a little recently, maybe it fixed itself. If anyone has this issue feel free to reopen. Please post a video as well just in case I'm testing wrong.