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[1.4 Alpha] Playing with the sun while mods are loading, breaks the tModLoader logo/sprite

Open LCrew opened this issue 3 years ago • 1 comments

Version

Latest public-1.4-alpha

OS

Windows

Platform

Steam

Description

Playing with the sun while mods are loading breaks the tModLoader logo/sprite, but fixes it when loading in the main menu.

download

Log File

No response

Steps to reproduce

  1. Open tModLoader
  2. Wait for mods to start loading (or any screen when something gets loaded in, that being - installing new mods, reloading them, initializing)
  3. Start playing with the sun while that happens. (Terraria easter egg, when you can move sun by clicking on it)
  4. Sprite breaks.

Expected Behavior

Expected - Playing with the sun shouldn't break the tModLoader logo/sprite

Actual Behavior

Actually happening - Playing with the sun breaks the tModLoader logo/sprite

Reproduction frequency

Everytime.

Additional Information

No response

LCrew avatar Nov 13 '21 17:11 LCrew

Apparently in the main.cs in Terraria there is a line that states the following: if (alreadyGrabbingSunOrMoon && !playOldTile) { playOldTile = true; MenuLoader.ActivateOldVanillaMenu(); } Your issue is a year old and this 'bug' still happens to this day. However I don't know if this is an Easter egg instead, as I don't know why the development team would implement a chunk of code that does this.

NicolaeBet avatar Aug 09 '22 20:08 NicolaeBet

I tested this today and could not get any issues. The code has been updated a little recently, maybe it fixed itself. If anyone has this issue feel free to reopen. Please post a video as well just in case I'm testing wrong.

JavidPack avatar Apr 03 '24 18:04 JavidPack