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Raymarching shader toolkit for TouchDesigner

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https://www.shadertoy.com/view/4lSGRV https://www.shadertoy.com/view/MtfSRM

enhancement

https://www.shadertoy.com/view/fljXWD

enhancement

In general, execution order for field inputs should be top to bottom, allowing lower inputs to depend on higher ones. The main exception to this is for transform filters where...

cleanup

Reproducible with rotate4D through transformSequence.

bug
blocking