tekt
tekt
- [x] expose parameter - [x] animate parameter - [x] add shaderConfig - [x] find/highlight references - [x] combine sdfs - [x] combine fields - [ ] convert a combine...
Takes in a float / vector field and produces 0/1 output whether it matches some condition. Similar to RGB Key, Threshold, etc.
There's a significant slowdown while dragging a parameter slider in a complex scene. Performance tracing indicates that it's `shaderBuilder/sel_param_vals_in_order_*`. This may be because of the number of large number channels...
- [ ] moduloSpherical scaling things down to handle errors