sometimes

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> By making hitwindows as in stable - you're fixing lazer replays and stable replays being wrong at the same time Don't think it's a good idea to bring in...

Rechecked the hitwindows just to make sure and they seem good to me. I did get the hitwindows slightly wrong for master though, since I didn't account for the float...

duplicate of https://github.com/ppy/osu/issues/26588 for the beatmap part