Cfish
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Android building issue using updated code.
Hello, i have a problem with android compilation (using Clang on Termux, and cross compiling with NDK, also clang). Source code taken from here https://github.com/Sopel97/Cfish/commit/666f0f87e2a339f499ca1e5e5d49a9a29d8cf074 When i'm trying to compile engine for android i'm receiving the following errors, (see txt documents). Can you please take a look at this code? Something is very wrong there, and you are the only person who can fix it. :) Termux ERRORS.zip NDK errors.zip
@AlexB123 did you build it with sparse=yes ? sparse has not working
Try again with updated SRCs https://github.com/Sopel97/Cfish/tree/update
@AlexB123 did you build it with sparse=yes ? sparse has not working
Try again with updated SRCs https://github.com/Sopel97/Cfish/tree/update
Yes, with previous source code, i've tried sparse=yes and sparse=no, didn't work.
With last source code https://github.com/Sopel97/Cfish/commit/4c71e9dc631f497c9ed4d7e1f07a507f141c18d1
i'm getting less errors, which (i suppose) has to do with LTO. Again, with sparse=yes and sparse=no, i'm getting exactly the same errors.
By turning lto=no, i'm getting the following errors, something is still broken.
Have you gotten anywhere on Termux Alex? I got it down to just 1 error, that being the vec_zero_psqt error.
Have you gotten anywhere on Termux Alex? I got it down to just 1 error, that being the vec_zero_psqt error.
Nope, without the intervention of an expert, it is unlikely that it will work.
Sopel fixed the one issue where 32x4 was backwards but im not sure he knows what to do about the vec_zero_psqt problem
Have you gotten anywhere on Termux Alex? I got it down to just 1 error, that being the vec_zero_psqt error.
Nope, without the intervention of an expert, it is unlikely that it will work.