Zoom level simplification
I am trying to add detailed roads to lower zoom level (8) but I don't know how to stop the simplification of features which seems to happen regardless of configuration.
Config file:
{
"layers": {
"transportation": { "minzoom": 4, "maxzoom": 12, "simplify_below": 1, "simplify_level": 0, "simplify_length": 0, "simplify_ratio": 1 }
},
"settings": {
"minzoom": 0,
"maxzoom": 8,
"basezoom": 8,
"include_ids": false,
"combine_below": 14,
"name": "Tilemaker to OpenMapTiles schema",
"version": "3.0",
"description": "Tile config based on OpenMapTiles schema",
"compress": "gzip",
"filemetadata": {
"tilejson": "2.0.0",
"scheme": "xyz",
"type": "baselayer",
"format": "pbf",
"tiles": ["https://example.com/liechtenstein/{z}/{x}/{y}.pbf"]
}
}
}
Process file:
node_keys = { "highway","natural","place","waterway" }
-- Assign nodes to a layer, and set attributes, based on OSM tags
function node_function(node)
end
function way_function()
local highway = Find("highway")
-- Roads
if highway~="" then
Layer("transportation", false)
if highway=="unclassified" or highway=="residential" then highway="minor" end
Attribute("class", highway)
end
end
The roads look very simplified at zoom 8 even if I configured no simplification. How can i stop the simplification, or add more details to roads at level 8?
Vector tiles have a resolution of (typically) 4096 pixels across, so anything that you output will be snapped to pixel coordinates - you can't take a z8 tile and infinitely scale it up. What you're seeing appears to be consistent with the coordinates being snapped to the pixel grid.
If you apply a little simplification then it'll probably look better, due to the simplification algorithm smoothing out the "jaggies" that are caused by pixel scaling.