Anish Mishra
Anish Mishra
@m4gr3d It's ready for review! While it’s fully functional, there are a few enhancements I’d like to make, such as adding more action buttons and disabling undo/redo when no history...
> Could you have a video to the PR description that showcases the panel in action. Sure, I’ve added a demo video showing the panel in action.
> Shouldn't we output a more user-friendly error than just forwarding an exception if the issue is just that the permission wasn't set? I think, exception clearly indicates the error:...
@WhalesState Isn't this the current behaviour, virtual keyboard does not appear if physical keyboard is connected.
> There was no way to check for physical keyboards before, it was recently merged so it always show the virtual keyboard on android and ios by default. No, virtual...
> There's an option on android `Physical keyboard` settings `Show on-screen keyboard` while a physical keyboard is being used, which is true by default. I just checked in two different...
> The linked issue was closed by another PR. Is this still relevant? Yes, this fix is simpler and IMO better. I think the only difference is that, fix in...
> I'm not sure why this fix was submitted as a separate PR instead of being discussed in my original PR, where the issue was already being tracked and addressed....
I think we cannot implement selected_file_index callback it would work with single file section ( I can get file mime type) but would create problem in multiple section mode (if...
Access mode RESOURCES and USERDATA, would also not be feasible due to restrictions with Storage Access Framework. I was thinking about using Godot's custom Filedialog for these two modes, even...