goleveldb
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High memory consumption during compaction
When running go-ethereum as an archive node, the total amount of data stored in leveldb is extremely large. In this case, it contains roughly 5.4T
data, in ~3M
ldb-files, and the default size of 2Mb
each. (Edit: 5.4Tb data is the correct number)
When only just opening the database, do some reading, and closing it, the close-procedure takes upwards of 18 minuts to complete. However, the big problem is rather the memory consumption while this is happening.
And this appears to be due to the iterators used during table compaction
Example stack trace:
github.com/syndtr/goleveldb/leveldb/util.(*BufferPool).Put(0xc000136fc0, 0xcf1ce4f400, 0x11ef, 0x200a)
github.com/syndtr/[email protected]/leveldb/util/buffer_pool.go:158 +0x184
github.com/syndtr/goleveldb/leveldb/table.(*Reader).readRawBlock(0xcc32ce6f70, 0x0, 0x11ea, 0xdc91e48a1ce63501, 0x8, 0xc022323198, 0x713402, 0x0, 0x0)
github.com/syndtr/[email protected]/leveldb/table/reader.go:589 +0x551
github.com/syndtr/goleveldb/leveldb/table.(*Reader).readBlock(0xcc32ce6f70, 0x0, 0x11ea, 0x1, 0x0, 0x71bb63, 0x12ed060)
github.com/syndtr/[email protected]/leveldb/table/reader.go:603 +0x55
github.com/syndtr/goleveldb/leveldb/table.(*Reader).readBlockCached(0xcc32ce6f70, 0x0, 0x11ea, 0xccea270001, 0xccea278090, 0xc022323438, 0x7183f0, 0xccea278090, 0x44ac6a)
github.com/syndtr/[email protected]/leveldb/table/reader.go:648 +0x1fe
github.com/syndtr/goleveldb/leveldb/table.(*Reader).getDataIter(0xcc32ce6f70, 0x0, 0x11ea, 0x0, 0x1, 0x0, 0x3)
github.com/syndtr/[email protected]/leveldb/table/reader.go:765 +0x5b
github.com/syndtr/goleveldb/leveldb/table.(*Reader).getDataIterErr(0xcc32ce6f70, 0x0, 0x11ea, 0x0, 0x1, 0x0, 0x0)
github.com/syndtr/[email protected]/leveldb/table/reader.go:780 +0x160
github.com/syndtr/goleveldb/leveldb/table.(*indexIter).Get(0xcc32c76a20, 0xcc32d3e5a0, 0x709501)
github.com/syndtr/[email protected]/leveldb/table/reader.go:507 +0x2b0
github.com/syndtr/goleveldb/leveldb/iterator.(*indexedIterator).setData(0xcc32cd1080)
github.com/syndtr/[email protected]/leveldb/iterator/indexed_iter.go:39 +0x41
github.com/syndtr/goleveldb/leveldb/iterator.(*indexedIterator).First(0xcc32cd1080, 0xcf1cee4060)
github.com/syndtr/[email protected]/leveldb/iterator/indexed_iter.go:88 +0xfe
github.com/syndtr/goleveldb/leveldb/iterator.(*mergedIterator).First(0xca950b5a00, 0xc000197560)
github.com/syndtr/[email protected]/leveldb/iterator/merged_iter.go:72 +0x8a
github.com/syndtr/goleveldb/leveldb/iterator.(*mergedIterator).Next(0xca950b5a00, 0x15ae420)
github.com/syndtr/[email protected]/leveldb/iterator/merged_iter.go:157 +0x322
github.com/syndtr/goleveldb/leveldb.(*tableCompactionBuilder).run(0xc000234640, 0xc00019d170, 0x0, 0x0)
github.com/syndtr/[email protected]/leveldb/db_compaction.go:442 +0x31a
github.com/syndtr/goleveldb/leveldb.(*DB).compactionTransact(0xc000282000, 0x1320774, 0xb, 0x15895a0, 0xc000234640)
github.com/syndtr/[email protected]/leveldb/db_compaction.go:186 +0x181
github.com/syndtr/goleveldb/leveldb.(*DB).tableCompaction(0xc000282000, 0xc000160000, 0xc000120100)
github.com/syndtr/[email protected]/leveldb/db_compaction.go:580 +0x63f
github.com/syndtr/goleveldb/leveldb.(*DB).tableAutoCompaction(0xc000282000)
github.com/syndtr/[email protected]/leveldb/db_compaction.go:644 +0x54
github.com/syndtr/goleveldb/leveldb.(*DB).tCompaction(0xc000282000)
github.com/syndtr/[email protected]/leveldb/db_compaction.go:863 +0x2ef
created by github.com/syndtr/goleveldb/leveldb.openDB
github.com/syndtr/[email protected]/leveldb/db.go:155 +0x582
What is happening here, is that the merged_iterator
calls First
on each of it's sub-iterators. I have not checked explicitly, but I assume
that the sub-iterators (indexed_iterator
) are one per file, so roughly 3M
of them.
For each one, First()
loads the block header. This consumes ~20G memory, which would suggest that each block header is ~6K (does that sound reasonable?).
Now, from a higher level perspective, I can understand that the merged iterator does need to load the (first) keys of the sub-iterators, but it seems a bit
problematic to load the full blockheader, via indexedIterator.setData
, from a memory consumption perspective.
I've tried some ways to see if I could hack around it, but neither seemed very feasible:
- Making the merged iterator load keys lazily when needed, this doesn't work since
next
later on wants to loop over all keys anyway:
for x, tkey := range i.keys {
if tkey != nil && (key == nil || i.cmp.Compare(tkey, key) < 0) {
key = tkey
i.index = x
}
}
- Avoid loading data from the
indexed_iterator
. This doesn't quite fly, sinceFirst
then callsNext
, andNext
needs to actually load the data to figure out the first key. So the total effect is the same, unless a more thorough rewrite can be made.
At this point, I'm curious if there's some other way to get around this. For example, would it be possible to make smaller compactions which do not cover the entire keyspace? Or compacting some "random" subset of the indexed iterators, a few at a time? Glad for any advice you can give -- I'm aware this isn't you full-time job, so thanks for even reading this :)
I added some printouts in session_compaction.go
leveldb: newCompaction. t0=1, t1=0 elems
leveldb: newCompaction: after expand, t0=2923417, t1=0 elems
leveldb: adding 2923417 iterators at level 0
So, for some reason the db has wound up in this state:
Level | Tables | Size(MB) | Time(sec) | Read(MB) | Write(MB)
-------+------------+---------------+---------------+---------------+---------------
0 | 2923421 | 5479128.78218 | 0.00000 | 0.00000 | 0.00000
-------+------------+---------------+---------------+---------------+---------------
Total | 2923421 | 5479128.78218 | 0.00000 | 0.00000 | 0.00000
We're investigating what may have caused this to happen.