Sylvia

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I mean it might get rejected as it really breaks the roguelike aspects of the game... Regardless, it'd be cool if you had a release on your fork. I'd love...

Will definitely take a look tonight. Looks pretty sweet. How far back does it go?

What I meant is can you undo multiple times?

Hmm this looks pretty neat. @watabou Can we do it?

"stoped" but yeah this is an awesome project :+1:

It's in progress @ColdSauce

s2x? I have an S2 and an S3, lemme test this out...

How about a `gc()` method in `SparseVector` and `SparseMatrix`? That way the user (or the library) can manually clean it up.

Sounds good. We'd add them to the cache in the constructor? Or is that already being done?