PalWorld-NetCrack
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Nothing works
For some reason nothing works for me. I tried to load it before loading the save file, but it crashes each time. Then I loaded it after I loaded my save and it worked, but nothing in the menu was working. Once I tried to spawn an Item the game crashed. I tried the simplest thing like the speed hack and it was not working. Can you help ?
master branch is build errors now, you can change to imperfect branch and build again it work for me bout spawn item and giv exp
master branch is build errors now, you can change to imperfect branch and build again it work for me bout spawn item and giv exp
How do I do that? I am a complete beginner!
new commit broken
If you want to compile the master branch, you first need to compile the SDK.
Open this file: PalWorld-NetCrack-master\libs\SDKLibrary\PalworldSDK.sln
Compile it. Now you'll be able to compile the master branch without errors :)
If you want to compile the master branch, you first need to compile the SDK.
Open this file: PalWorld-NetCrack-master\libs\SDKLibrary\PalworldSDK.sln
Compile it. Now you'll be able to compile the master branch without errors :)
I can compile it fine, but once I inject the DLL, the cheats do not work or they crash the game.
None of the features work for me aswell and eventually just leads to a crash. I also tried reverting the offsets to the old one which worked for me a few commits ago, but now nothing is working.
None of the features work for me aswell and eventually just leads to a crash. I also tried reverting the offsets to the old one which worked for me a few commits ago, but now nothing is working.
Yep, well I guess we will wait.
If you want to compile the master branch, you first need to compile the SDK. Open this file: PalWorld-NetCrack-master\libs\SDKLibrary\PalworldSDK.sln Compile it. Now you'll be able to compile the master branch without errors :)
I can compile it fine, but once I inject the DLL, the cheats do not work or they crash the game.
To come back on this, I compiled the the repo yesterday and injected the DLL and tested many features and they all seemed to work.
Some info on the injection and usage of the repo:
- I injected using Cheat Engine (select process -> view memory -> inject DLL -> Yes)
- I tried it on a dedicated server
Hey guys, I have a fix for this ! :)
Simply first build PalworldSDK project using release by doing this quick trick :
Next do this :
Right click > Build
Finally, you need to open the solution dir (the PalWorld-NetCrack-master folder u extracted), and copypaste the "lib" folder in it to the /libs/SDKLibrary/ folder. Here's a screen too for better explanation :
![]()
Now, your SDKLibrary solution folder should looks like this :
Now, you can simply build the NetCrack-PalWorld project as same as before (Release configuration), and you should be fine and get the updated cheeto
Enjoy !! ;)
So the building and everything is fine, I followed every single step. Once I inject into the game and try to spawn an item, it crashes the game. Nothing, but the fullbright feature works. I tested speed hacks, infinite stamina and etc. Once I tried to spawn an item this is the result :
``Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000010
NetCrack_PalWorld!SDK::APalPlayerCharacter::GetPalPlayerController() [C:\Users\HomePC\Source\Repos\PalWorld-NetCrack\again3\libs\SDKLibrary\SDK\Pal_functions.cpp:127314] NetCrack_PalWorld!DX11_Base::Tabs::TABItemSpawner() [C:\Users\HomePC\source\repos\PalWorld-NetCrack\again3\src\Menu.cpp:341] NetCrack_PalWorld!DX11_Base::Menu::MainMenu() [C:\Users\HomePC\source\repos\PalWorld-NetCrack\again3\src\Menu.cpp:683] NetCrack_PalWorld!DX11_Base::D3D11Window::HookPresent() [C:\Users\HomePC\source\repos\PalWorld-NetCrack\again3\src\D3D11Window.cpp:228] Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping kernel32 ntdll``
If you want to compile the master branch, you first need to compile the SDK. Open this file: PalWorld-NetCrack-master\libs\SDKLibrary\PalworldSDK.sln Compile it. Now you'll be able to compile the master branch without errors :)
I can compile it fine, but once I inject the DLL, the cheats do not work or they crash the game.
To come back on this, I compiled the the repo yesterday and injected the DLL and tested many features and they all seemed to work.
Some info on the injection and usage of the repo:
- I injected using Cheat Engine (select process -> view memory -> inject DLL -> Yes)
- I tried it on a dedicated server
Could you send me your DLL?
If you want to compile the master branch, you first need to compile the SDK. Open this file: PalWorld-NetCrack-master\libs\SDKLibrary\PalworldSDK.sln Compile it. Now you'll be able to compile the master branch without errors :)
I can compile it fine, but once I inject the DLL, the cheats do not work or they crash the game.
To come back on this, I compiled the the repo yesterday and injected the DLL and tested many features and they all seemed to work. Some info on the injection and usage of the repo:
- I injected using Cheat Engine (select process -> view memory -> inject DLL -> Yes)
- I tried it on a dedicated server
Could you send me your DLL?
I can, but not right now I'm at work. I'll be able to share it later today if you haven't fixed it by then ;)
If you want to compile the master branch, you first need to compile the SDK.
Open this file: PalWorld-NetCrack-master\libs\SDKLibrary\PalworldSDK.sln
Compile it. Now you'll be able to compile the master branch without errors :)
I can compile it fine, but once I inject the DLL, the cheats do not work or they crash the game.
To come back on this, I compiled the the repo yesterday and injected the DLL and tested many features and they all seemed to work.
Some info on the injection and usage of the repo:
- I injected using Cheat Engine (select process -> view memory -> inject DLL -> Yes)
- I tried it on a dedicated server
Could you send me your DLL?
I can, but not right now I'm at work. I'll be able to share it later today if you haven't fixed it by then ;)
Okay! Thanks in advance. I've tried multiple things, but sadly nothing works. Could it be that my game is a pirated version?
Hey guys, I have a fix for this ! :) Simply first build PalworldSDK project using release by doing this quick trick :
Next do this :
Right click > Build
Finally, you need to open the solution dir (the PalWorld-NetCrack-master folder u extracted), and copypaste the "lib" folder in it to the /libs/SDKLibrary/ folder. Here's a screen too for better explanation :
![]()
Now, your SDKLibrary solution folder should looks like this :
Now, you can simply build the NetCrack-PalWorld project as same as before (Release configuration), and you should be fine and get the updated cheeto Enjoy !! ;)
So the building and everything is fine, I followed every single step. Once I inject into the game and try to spawn an item, it crashes the game. Nothing, but the fullbright feature works. I tested speed hacks, infinite stamina and etc. Once I tried to spawn an item this is the result :
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000010 NetCrack_PalWorld!SDK::APalPlayerCharacter::GetPalPlayerController() [C:\Users\HomePC\Source\Repos\PalWorld-NetCrack\again3\libs\SDKLibrary\SDK\Pal_functions.cpp:127314] NetCrack_PalWorld!DX11_Base::Tabs::TABItemSpawner() [C:\Users\HomePC\source\repos\PalWorld-NetCrack\again3\src\Menu.cpp:341] NetCrack_PalWorld!DX11_Base::Menu::MainMenu() [C:\Users\HomePC\source\repos\PalWorld-NetCrack\again3\src\Menu.cpp:683] NetCrack_PalWorld!DX11_Base::D3D11Window::HookPresent() [C:\Users\HomePC\source\repos\PalWorld-NetCrack\again3\src\D3D11Window.cpp:228] Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping kernel32 ntdll
May I ask u if u are using the cracked version of the game ? If yes from what source did u got it ? I had same error again and again, but I downloaded new version of the crack, uploaded like 17h ago (just a small update ig)
And now all good, but don't know if it's a new game build or just using fresh game installation, and I crash sometimes too when doing some manip, I think there are some issues with it and some manipulations you'll do in a wrong order will make the game crash, try to not touch settings too often where you're good to go, and answer to this question so maybe we'll find sth who knows
Yes, it is a cracked one. And I am gonna try and download a different version. To see if that might help. And yes I am aware that it is much better for me to compile it myself. I just think that I have much more trust in people that I should have.
Ok so it's because of that then, download the newest game build from the website u got the crack from, else I have a link for u : https://game3rb.com/palworld-early-access/
It's a well known game cracks listing website, don't know if fully safe but almost sure it is, I'm using this one currently and it works fine online (didn't tried solo mode)
I already downloaded a different one, I will try it out before downloading that one :)
Ok so it's because of that then, download the newest game build from the website u got the crack from, else I have a link for u : https://game3rb.com/palworld-early-access/
It's a well known game cracks listing website, don't know if fully safe but almost sure it is, I'm using this one currently and it works fine online (didn't tried solo mode)
Tried with the one I downloaded and still crashed : Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000010
NetCrack_PalWorld!SDK::APalPlayerCharacter::GetPalPlayerController() [C:\Users\HomePC\Source\Repos\PalWorld-NetCrack\again3\libs\SDKLibrary\SDK\Pal_functions.cpp:127314] NetCrack_PalWorld!DX11_Base::Tabs::TABItemSpawner() [C:\Users\HomePC\source\repos\PalWorld-NetCrack\again3\src\Menu.cpp:341] NetCrack_PalWorld!DX11_Base::Menu::MainMenu() [C:\Users\HomePC\source\repos\PalWorld-NetCrack\again3\src\Menu.cpp:683] NetCrack_PalWorld!DX11_Base::D3D11Window::HookPresent() [C:\Users\HomePC\source\repos\PalWorld-NetCrack\again3\src\D3D11Window.cpp:228] Palworld_Win64_Shipping
Fck it, I bought the game. Downloading it. Let's see what happens.
Ok so it's because of that then, download the newest game build from the website u got the crack from, else I have a link for u : https://game3rb.com/palworld-early-access/
It's a well known game cracks listing website, don't know if fully safe but almost sure it is, I'm using this one currently and it works fine online (didn't tried solo mode)
The moment when the pirated version works, but the original one crashes :)))))) :
LowLevelFatalError [File:C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\PakFile\Private\IPlatformFilePak.cpp] [Line: 4205] Retry was NOT sucessful.
Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping kernel32 ntdll
Closing it. Hack works with the original game (not pirated) works extremely well online as well.
Closing it. Hack works with the original game (not pirated) works extremely well online as well.
Happy that u found it out !
Better to buy the game to support this masterpiece at first, and no isssue concerning updates and shit, it's a wise choice man, I'm glad I was able to help u 🤍
I was going to buy the game anyways. I was waiting on my salary. I still bought it before it cause I wanted to try the hack. Only thing hack can't do is spawn singular debug spheres and schematics. Which is meh. There is no noclip (flying doesn't work online) and also pal spawner is non-existent.
- Snip-
So the building and everything is fine, I followed every single step. Once I inject into the game and try to spawn an item, it crashes the game. Nothing, but the fullbright feature works. I tested speed hacks, infinite stamina and etc. Once I tried to spawn an item this is the result :
``Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000010
NetCrack_PalWorld!SDK::APalPlayerCharacter::GetPalPlayerController() [C:\Users\HomePC\Source\Repos\PalWorld-NetCrack\again3\libs\SDKLibrary\SDK\Pal_functions.cpp:127314] NetCrack_PalWorld!DX11_Base::Tabs::TABItemSpawner() [C:\Users\HomePC\source\repos\PalWorld-NetCrack\again3\src\Menu.cpp:341] NetCrack_PalWorld!DX11_Base::Menu::MainMenu() [C:\Users\HomePC\source\repos\PalWorld-NetCrack\again3\src\Menu.cpp:683] NetCrack_PalWorld!DX11_Base::D3D11Window::HookPresent() [C:\Users\HomePC\source\repos\PalWorld-NetCrack\again3\src\D3D11Window.cpp:228] Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping Palworld_Win64_Shipping kernel32 ntdll``
According to the stack frame, you provided.
It seems somewhere within the function GetPalPlayerController()
it's missing a check.
Check line: 127314 in the Pal_functions.cpp file as it's accessing an invalid pointer.
Therefore, when it attempts to access it again, and skips over continue.. it leads to a game crash.