PalWorld-NetCrack
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Features and Adjustments
SDK
- Changed TArray function name "Num" to "Count" for clarity
CONFIG
- included additional helper functions
FEATURE
- General cleanup
- Include features as functions
NOTES:
- new feature functions have not been implemented
So i just tried to compile that and it failed with these error's
"FSoftObjectPath" is undefined NetCrack-PalWorld D:\case\repos\SDK\Basic.hpp 458
public:
FString GetSubPathString();
std::string GetSubPathStringStr();
template<class SoftObjectPath = FSoftObjectPath>
SoftObjectPath& GetObjectPath();
};
config.cpp 'GetCharacterImpManager': function must return a value NetCrack-PalWorld D:\case\repos\config.cpp 53
SDK::UPalCharacterImportanceManager* GetCharacterImpManager()
{
SDK::UWorld* pWorld = config::gWorld;
if (!pWorld)
return;
SDK::UGameInstance* pGameInstance = pWorld->OwningGameInstance;
if (!pGameInstance)
return nullptr;
return static_cast<SDK::UPalGameInstance*>(pGameInstance)->CharacterImportanceManager;
}
feature.ccp 'SetCraftingSpeed': redefinition of default argument: parameter 1 NetCrack-PalWorld D:\case\repos\feature.cpp 78
void SetCraftingSpeed(float mNewSpeed, bool bRestoreDefault = false)
{
APalPlayerCharacter* pPalCharacter = Config.GetPalPlayerCharacter();
if (!pPalCharacter)
return;
UPalCharacterParameterComponent* pParams = pPalCharacter->CharacterParameterComponent;
if (!pParams)
return;
UPalIndividualCharacterParameter* ivParams = pParams->IndividualParameter;
if (!ivParams)
return;
FPalIndividualCharacterSaveParameter sParams = ivParams->SaveParameter;
TArray<FFloatContainer_FloatPair> mCraftSpeedArray = sParams.CraftSpeedRates.Values;
if (mCraftSpeedArray.Count() > 0)
mCraftSpeedArray[0].Value = bRestoreDefault ? 1.0f : mNewSpeed;
}
So i just tried to compile that and it failed with these error's
"FSoftObjectPath" is undefined NetCrack-PalWorld D:\case\repos\SDK\Basic.hpp 458 'GetCharacterImpManager': function must return a value NetCrack-PalWorld D:\case\repos\config.cpp 53 'SetCraftingSpeed': redefinition of default argument: parameter 1 NetCrack-PalWorld D:\case\repos\feature.cpp 78
these errors have been addressed in the latest push
merged with 6b548a4
Oooh these are slick.
I'd love to see the esp filter out based on a char input box. So you can effectively "search" for the pal you wanted.
Also feel free to pull in my latest commit. LMK if you have any more reqs.
Build started: Project: SoTMaulder-PalWorld, Configuration: Release x64 ------ 1>Menu.obj : error LNK2001: unresolved external symbol "void __cdecl ESP_DEBUG(double,class SDK::UClass *)" (?ESP_DEBUG@@YAXNPEAVUClass@SDK@@@Z) 1> Hint on symbols that are defined and could potentially match: 1> "void __cdecl ESP_DEBUG(float,struct ImVec4,class SDK::UClass *)" (?ESP_DEBUG@@YAXMUImVec4@@PEAVUClass@SDK@@@Z) 1>C:\Users\itzkaydo\Desktop\Palword\SoTMaulder-PalWorld\x64\Release\SoTMaulder-PalWorld.dll : fatal error LNK1120: 1 unresolved externals
any good idea to fix low fps ? losed 50~60 fps , even without drawing
Build started: Project: SoTMaulder-PalWorld, Configuration: Release x64 ------ 1>Menu.obj : error LNK2001: unresolved external symbol "void __cdecl ESP_DEBUG(double,class SDK::UClass *)" (?ESP_DEBUG@@YAXNPEAVUClass@SDK@@@Z) 1> Hint on symbols that are defined and could potentially match: 1> "void __cdecl ESP_DEBUG(float,struct ImVec4,class SDK::UClass *)" (?ESP_DEBUG@@YAXMUImVec4@@PEAVUClass@SDK@@@Z) 1>C:\Users\itzkaydo\Desktop\Palword\SoTMaulder-PalWorld\x64\Release\SoTMaulder-PalWorld.dll : fatal error LNK1120: 1 unresolved externals
@swordbluesword just merged @geocine 's fix for it, there was a different signature defined in feature.h and menu.cpp, causing that error.