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Disable alpha blending when surface is opaque

Open emersion opened this issue 6 years ago • 1 comments

Render parts of the surface which are opaque with glDisable(GL_BLEND).


wlroots has migrated to gitlab.freedesktop.org. This issue has been moved to:

https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/1680

emersion avatar Apr 29 '19 11:04 emersion

Part of this is done in https://github.com/swaywm/wlroots/pull/3041.

Remaining work is to disable blending depending on the surface's opaque region.

emersion avatar Aug 28 '21 08:08 emersion