vector06sdl
vector06sdl copied to clipboard
Opensource Vector-06C emulator in C++ | Опенсорсный эмулятор Вектора-06ц
on windows it may be useful to launch the emulator without console
1. open debugger 2. pause, set breakpoint 3. hover mouse over breakpoint in the breakpoint pane expected: a healthy, ruddy tooltip actual: tooltip is flashing, sometimes not appearing at all
currently debugger always has the code and dump/screen panes shown together, which leaves almost no space for the main screen on some displays. it should be possible to show and...
https://en.cppreference.com/w/cpp/filesystem
For example it may be hard to figure out which key to press for РУС/LAT. It would be easy to find out if it displayed F6 in a tooltip.
Real: when writing 0, the output goes low, goes up when reaches 0. Emulated: the output does not go low Test that should make a raspy sound: [sin22.zip](https://github.com/svofski/vector06sdl/files/4366425/sin22.zip) Recording from...
This is especially apparent with frequent vertical line patterns like in apple IIgs emulation demo mode. [hwdit512.zip](https://github.com/svofski/vector06sdl/files/7404526/hwdit512.zip) (demo by ivagor) shader:none looks maybe not ideal but fine: ![hwdit512-shader-none](https://user-images.githubusercontent.com/6445874/138591523-2736fe77-815a-48c9-8cf8-d37bc96847a2.png) shader:singlepass looks...
After switching to another application, the emulator does not pause: music continues to play, etc.
When I switch to another application, the current game continues to play in the background: music plays, game actions happen, etc. OS: macOS 10.15.7 Catalina
save_frame is usually used in the tests so it's not a very visible issue, but when save_frame is invoked with a real video renderer, this->bmp is nullptr. saving must be...