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Keymapping Error on ARM build

Open scollonp opened this issue 4 years ago • 6 comments

I managed to get Doom64 EX running on my Pinebook Pro. It was tricky, and I had to ensure building completed even though some ARM specific issues arose with casting in the code for fluidsynth and generated (I removed -Werrors flag). It built and it runs great without any errors outputting, thank you very much. However, no matter what I do, the keybindings for +back, +strafeleft and +straferight will not work. In fact, the strafeleft key (A) actually sends you shooting in the opposite direction and the back key accelerates you forward at high speed! Forward works fine. I'm stumped, can't think what the issue could be and now need help.

scollonp avatar Apr 22 '20 14:04 scollonp

I have the same issue.

r3claimer avatar Feb 19 '22 06:02 r3claimer

I managed to get Doom64 EX running on my Pinebook Pro. It was tricky, and I had to ensure building completed even though some ARM specific issues arose with casting in the code for fluidsynth and generated (I removed -Werrors flag). It built and it runs great without any errors outputting, thank you very much. However, no matter what I do, the keybindings for +back, +strafeleft and +straferight will not work. In fact, the strafeleft key (A) actually sends you shooting in the opposite direction and the back key accelerates you forward at high speed! Forward works fine. I'm stumped, can't think what the issue could be and now need help.

Did you ever get this figured out?

r3claimer avatar Feb 19 '22 06:02 r3claimer

Hi there. Nope, didn't get it resolved. Instead I got something running involving LZDoom and one or two wads with the results looking exactly like Doom64 and running REALLY well. Can't remember specific setup, but I play it regularly!

If you'd like, I can zip up the files and foward to you...?

Paul

On Sat, 19 Feb 2022, at 6:50 AM, Brooksytech wrote:

I managed to get Doom64 EX running on my Pinebook Pro. It was tricky, and I had to ensure building completed even though some ARM specific issues arose with casting in the code for fluidsynth and generated (I removed -Werrors flag). It built and it runs great without any errors outputting, thank you very much. However, no matter what I do, the keybindings for +back, +strafeleft and +straferight will not work. In fact, the strafeleft key (A) actually sends you shooting in the opposite direction and the back key accelerates you forward at high speed! Forward works fine. I'm stumped, can't think what the issue could be and now need help.

Did you ever get this figured out?

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Paul Scollon

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scollonp avatar Feb 19 '22 09:02 scollonp

I just built the game on a Raspberry Pi 4 (Buster, 32bit) and I have the same issue. Building process was easy (at least with a preinstalled fluidsynth).

ectorhga avatar Sep 30 '22 14:09 ectorhga

Same issue here on Raspberry Pi 400 (Bullseye, 64bit)

fac3l3ss79 avatar Sep 28 '23 00:09 fac3l3ss79

Same issue here on the Raspberry Pi 5 (bookworm, 64bit)

fac3l3ss79 avatar Feb 05 '24 10:02 fac3l3ss79