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Add support for raytracing shader types

Open kroppt opened this issue 1 year ago • 1 comments

There are more shader types not currently supported:

  • ray closest hit shader (.rchit)
  • ray any hit shader (.rahit)
  • ray miss shader (.rmiss)
  • ray generation shader (.rgen)
  • ray intersection shader (.rint)

Sascha Willems's Vulkan examples use the listed file extensions for his raytracing shaders. Not sure what else people are currently using.

kroppt avatar Sep 26 '23 00:09 kroppt