Surest Texas

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Wrapper is not presently well designed for Forge varieties because Forge uses a modified minecraft protocol. If you search all the issues for "Forge" under this issues page (including closed...

[All forge issues history](https://github.com/benbaptist/minecraft-wrapper/issues?utf8=%E2%9C%93&q=Forge+in%3Atitle%2Cbody)

I seems to me that since this is a serverbound packet, it would be up to the server to send all the chunk and entity info... However, if it were...

Looking at this again, I don't see why the server would object since the player must already be in Spectator mode.. ``` Spectate Teleports the player to the given entity....

I tested this and __IT WORKS!__ ``` ...gamemode 3 player1... otherperson = self.api.minecraft.getPlayer("some player2 in other dimension") otheruuid = otherperson.offlineUuid player.getClient().server_connection.packet.sendpkt(0x1b, [16,], (otheruuid,)) ...gamemode 0 player1... ``` This does underscore...

Those are good suggestions, but _"Why"_ do you use wrapper? _"How"_ is it currently meeting your needs better? I need to understand who our user base is and why they...

As regard coloration of modded server lines, I would have thought that they would retain their native coloring.. you are saying that they revert to B/W? Are there any weird...

So to use it with bungeecord and multiple server worlds, you would have each server running under a separate wrapper instance? ..and the wrapper would handle the backups, restarts, etc?

why different users? Are you hosting for other people? Where are you losing the coloration, in the putty, or the actual bash/console windows of each user?

Python uses the readline module, which, as far as I can tell, is what jline is a java implementation of... Not sure if readline works well on Win systems (the...