surepy
surepy
> > while it's possible to disconnect from the server ("disconnect") we can't abandon the match or requeue automatically (command does not exist, needs to call the function directly) >...
> Attempting to add players manually in the .json doesn't work. it does, i think? you just screwed up the schema? > Attempting to add players manually in the .json...
"This did not occur before updating packages" interesting, my guess might be that we're loading the OS's version of sdl instead of the supplied sdl binary of tf2, and that's...
I changed how tf2 launches under linux (idk why windows x64 build is broken atm, lol.) and its my best guess on the proper way to fix this issue, can...
Like the invis characters?
okay, i get it now. if I get around to modifying rules schema (if that ever happens) I'll do it
hmmmmmm I might be reading this wrong but this feature already exists since when pazer first released tf2bd in 1.0 you use ``avatar_match`` in ``rules.json`` (or ``rules.(any).json``), here's an example...
> Do you happen to know what type of hash it is? SHA-1? sha-1 generated from steam’s servers. Check the profile picture urls.
related: PazerOP/tf2_bot_detector#84 PazerOP/tf2_bot_detector#380 you have to hook DispatchUserMessage for this so uhh not something that can be done rn