superTokensInstance should not be package-level
The current implementation defines and uses a package-level variable for the *superTokens instance
which is not a great if anyone would like to have multiple instances or for testing (in parallel).
Instead it should be handled in encapsulation, for example by changing the func supertokensInit(config TypeInput) error {} and func Init(config TypeInput) error {} functions to return a *superTokens object and by making type superTokens struct {} a public struct:
type SuperTokens struct {}
func supertokensInit(config TypeInput) (error, *SuperTokens) {}
func Init(config TypeInput) (error, *SuperTokens) {}
Maybe Init(config TypeInput) should even be renamed to NewSuperTokens or NewSuperTokensInstnace.
To me this implementation is not very idiomatic Go and looks more like JavaScript. This would probably a bigger change affecting various parts of the SDK.
Edit: After using the SDK a bit more, I've realized that almost every type has a singleton instance. This is not very flexible and definitely not a good design pattern. Basically all singletons should be removed and refactored with more structure in mind.
Agreed. Until this is done though, you can call the supertokens.ResetForTest() function during tests so that you can call init multiple times.