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Added a README file.

Open karel1980 opened this issue 12 years ago • 4 comments

I'm a software engineer by profession and a play (classical) as a hobby. I have never combined those two things, so I'm rather ignorant of everything related to crating music assisted by computers, step sequencers, midi controllers, OSC software, ...

Using my background, I could easily figure out how the code worked, but after two evenings of fiddling I haven't figured out how to put the components together.

For starters, it took me over an hour to make jack and pulseaudio to play nice (different story). Then a lot more time to install and figure out qtractor and a number of other packages to allow me to actually have instruments in qtractor and produce some beat patterns in a loop.

From here on I officially don't know how to continue. Unsure even if qtractor is the right tool for the job (what is it's status of OSC support?).

karel1980 avatar Jul 13 '12 07:07 karel1980

Thanks for your feedback! I'll complete the README with detailed instructions this weekend. I've been putting it off for some time – seeing that you're actually using the code is a great motivation now. :)

superquadratic avatar Jul 13 '12 20:07 superquadratic

I added a preliminary README in 48177ba546c2af4f2939af009a44c931a43dbabe. It's still missing some of the things you already mentioned, e.g. how to install the Python packages, how muting works, how to tweak colors, what to do if you have more than one camera or MIDI device etc. But it's a start. ;)

superquadratic avatar Jul 13 '12 21:07 superquadratic

Great! Thanks!

On Fri, Jul 13, 2012 at 11:40 PM, Guido Lorenz [email protected] wrote:

I added a preliminary README in 48177ba546c2af4f2939af009a44c931a43dbabe. It's still missing some of the things you already mentioned, e.g. how to install the Python packages, how muting works, how to tweak colors, what to do if you have more than one camera or MIDI device etc. But it's a start. ;)


Reply to this email directly or view it on GitHub: https://github.com/superquadratic/beat-bricks/pull/1#issuecomment-6976097

karel1980 avatar Jul 14 '12 07:07 karel1980

Gah! So frustrating... I got it to work earlier today (using whysynth) I don't know if whysynth can do percussion instruments but all I got was a chromatic instrument, so I could play simple melodic loops. That aside, a couple of hours later I couldn't make it work anymore. I could see the events entering rosegarden, but no sound :-/ Trying to figure out how to create a loopback midi device - as per superquadratic's readme. I assume this means something to send midi notes to which produces sound output.

karel1980 avatar Jul 14 '12 19:07 karel1980