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Add haptics / particle interaction between controller rays

Open vyrnix9582046173 opened this issue 6 years ago • 4 comments

It seems intuitively the two controller rays should interact somehow, possibly something like sparks coming off with strong haptics when intersecting.

vyrnix9582046173 avatar May 24 '19 22:05 vyrnix9582046173

This is a feature of Beat Saber I particularly enjoy, would be great here. I may have missed it, but I think the saber should behave similarly when touching a wall and it didn't.

normancroan avatar May 24 '19 22:05 normancroan

This should be easy to implement I can take a look at it

nrgapple avatar May 25 '19 04:05 nrgapple

We used to have this with sparks if you can dig it back out in weapon-particles. Hopefully, it doesn't affect perf. I just toggled off the raycasting that allowed this.

ngokevin avatar May 25 '19 22:05 ngokevin

For Quest at least, might not want this for perf. Would add another collision check and particles.

ngokevin avatar Jun 10 '19 04:06 ngokevin