sea3d
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mx1.getInverse( mx2 ) replaced with mx1.copy( mx2 ).invert()
Compatible with THREE r.123
Here is the latest THREE r.123 beta and the updated SEA3D in action: https://necromanthus.com/Test/html5/testA_disco.html
@RemusMar Thanks... how are you?
how are you?
We're all healthy here (UK and Romania), but the next months won't be easy for anyone. My best wishes to you and your family. cheers
Sorry to jump in :) Love the project and I've been playing a bit with it lately. I would love to know where I can get the scene editors for Sea3D? All the links in the documentation seem broken :( I would basically like to edit objects and load them in the player however I use Blender. I can gladly write a blender plugin to sea3D exporter if it's required. Thank you and have a lovely year!
Hello guys @sunag for years I have been following your work and far it is one of the most promising 3D web projects I have ever seen, even more proud to know that they were developed by Brazilians like me, so I had a project in sea3d stopped for years that I decided reactivate during the pandemic and end, but I was sad to see that since 2016 the project was abandoned and the community and the website at poonya.com went offline, so I would like to know if the project was abandoned and if so for what reason, if I can follow my project in sea or recommend me to switch to another language, or if there is an update update, I would also like a link to download the sea3d setup that I can’t download anymore, since I would like to congratulate the team for their brilliant work and I hope they can reactivate the community.
Yes, it's a great piece of work and it should be updated. @sunag We need to convert it to ES6 first of all.
@sunag I am trying to update SEA3D in order to work with the latest THREE beta. We need your help here: https://github.com/mrdoob/three.js/issues/21419
Please try download from this link: https://www.sino3d.app/setup/SEA3DSetup.exe
I think a good start would be to leave SEA3D Studio open source?
We need to convert it to ES6 first of all.
Yes, and 'class based'.
Guys, thank you for your encouragement.
SEA3D Studio was the very best experience with regards to preparing and exporting 3d assets. ... Bring it back!
@sunag bring it back, you guys did an incredible job and until today I haven't found anything similar and so simple to work with, if the question is investment opens a Crowdfunding campaign that we will collaborate with as much as we can, but I just wanted to say that your community is still is alive here.
Friends, follow this work: https://github.com/sunag/flow
Soon I will integrate 3d too.