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DLSS ghosting
There's a ghosting behind moving objects when DLSS is enabled. There is no ghosting when DLSS is disabled or FSR is enabled.
Video: https://www.youtube.com/watch?v=xAW5RVAFliU
There's a ghosting behind moving objects when DLSS is enabled. There is no ghosting when DLSS is disabled or FSR is enabled.
Video: https://www.youtube.com/watch?v=xAW5RVAFliU
I am using DLSS version 2.5.1 and I have no problem at all, I recommend that version.
I've tried 2.5.1 and indeed it doesn't have ghosting. But since installation notes recommend downloading dll from the latest Nvidia SDK which has version 3.1.1 right now, something should be done about that. Either point to the 2.5.1 download, or fix working with the latest version.
I've tried 2.5.1 and indeed it doesn't have ghosting. But since installation notes recommend downloading dll from the latest Nvidia SDK which has version 3.1.1 right now, something should be done about that. Either point to the 2.5.1 download, or fix working with the latest version.
Using version 3.1.1 you can also have a ghosting free experience, but you must configure the profile (since version 3.1.1 is required), if you set it to "F" everything should be the same as using DLSS 2.5.1.
Using version 3.1.1 you can also have a ghosting free experience, but you must configure the profile (since version 3.1.1 is required), if you set it to "F" everything should be the same as using DLSS 2.5.1.
How do you do that?
Using version 3.1.1 you can also have a ghosting free experience, but you must configure the profile (since version 3.1.1 is required), if you set it to "F" everything should be the same as using DLSS 2.5.1.
How do you do that?
Using this https://github.com/emoose/DLSSTweaks
Using version 3.1.1 you can also have a ghosting free experience, but you must configure the profile (since version 3.1.1 is required), if you set it to "F" everything should be the same as using DLSS 2.5.1.
How do you do that?
Using this https://github.com/emoose/DLSSTweaks
Thank you!