David Gow

Results 60 comments of David Gow

> Okay, I got a running build of Civ:CTP running last night. > > So this is a bit of a mess, I couldn't get the game to start because...

Didn't have time to test it in detail, but running with this patch (and my libcivctp_wrapper.so) was playable for quite a while under X11, but deadlocked pretty quickly under wayland....

Yeah: nVidia's wayland implementation definitely has some issues, particularly with resizing. There's no complete fix yet — it's going to require an new EGL extension to fix properly. In the...

Unfortunately, there's no real mode version of omnispeak: it's protected mode only. Omnispeak's DOS port is also pretty buggy and incomplete, so I'd be hesitant to use it as an...

Rebased onto current main (and the hint stuff updated). It worked on the few games I tried it on (notably Portal 2), but I'll test it some more over the...

Yeah: I'd be wary of including this as-is in a stable update: it's a real behaviour change. It'd probably be fine to backport it but I'd probably make it disabled...

FYI: My [Commander Keen reimplementation project](https://github.com/sulix/omnispeak) supports this, albeit emulating only the VGA variant. The [border size](https://github.com/sulix/omnispeak/blob/master/src/id_vl_private.h) we use for VGA 320×200 is: - Left and right borders are 8px...

Personally, I suspect the _most accurate_ way to handle this is to have the VGA code just generate a larger image with the border included. The exact size of the...

The reason people aren't getting the "Ignore" button on the assertion error is that when vcrun2017 is being installed, for some reason ucrtbase.dll isn't being installed properly. Copying over a...

FYI: I've quickly hacked a cross-compiler check for ppc64 (big-endian) into the CI system. It's not as useful as a proper SDL build, nor does it do all of the...