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Multi monitor support

Open svanrossem opened this issue 9 years ago • 5 comments

I know sulami was working on it, but is it finished?

FrankenWM with multi monitor support like DWM and MonsterWM. I think it's the best way to draw on every screen the same?

svanrossem avatar Feb 18 '16 14:02 svanrossem

On Thu, Feb 18, 2016 at 06:07:26AM -0800, Sander van Rossem wrote:

I know sulami was working on it, but is it finished?

FrankenWM with multi monitor support like DWM and MonsterWM. I think it's the best way to draw on every screen the same?

Multi monitor is quite a project, also because I'm still not sure how exactly it should be working, how screens are to be handled and how they should interact with workspaces. Adding the ability to use several monitors to display different windows would need some way to select the currently active monitor, maybe make the tiling modes to be usable on one monitor only, maybe add the ability to change the active workspace on one monitor only, etc. This might just add an additional 50% of configuration options, which is not necessarily a good thing. And also lots of handling for adding/removing/modifying monitors might be needed so no windows get lost, which would take some time to implement properly.

So this will take at least as long until there is some consensus what makes the most sense here, and any users are of course welcome to add their opinions/wishes.

Robin Schroer

sulami avatar Feb 18 '16 18:02 sulami

I too would love multi head support. All I personally need is each monitor is its own workspace(s), akin to how BSPWM handles it.

HellishINC avatar Jun 01 '16 07:06 HellishINC

What's the status @sulami? DWN and MonsterWM already haves this function...

svanrossem avatar Jul 12 '16 18:07 svanrossem

There hasn't been a commit in a few months so probably the same as then. DWM/MWM's multi head support isn't exactly what I'd hope to be implemented either. I3/bspwm's would be more ideal. Either way asking for status updates probably won't make anyone want to implement a feature.

HellishINC avatar Jul 12 '16 21:07 HellishINC

So, apart from having quite limited time right now, and not using FrankenWM actively myself, I also don't have a second monitor, which makes developing a bit tricky.

But the big question is how to handle desktops with multiple monitors, and given that I haven't used FWM for a while, I don't have any preference on how to handle that.

sulami avatar Jul 19 '16 11:07 sulami