vkQuake3
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Hunk_freeTempMemory: bad magic
I come across this error when trying to run the game with Vulkan API. OpenGL does not cause this error.
Do you have any steps to replicate this? What specs were you running on when this happened?
I used ioquake 3 vulkan renderer on urban terror. Quake 3 and most mods work fine with the renderer.
I ran into this issue when running on a Raspberry Pi 4 and executing with Vulkan rendering enabled. It would crash quickly with this error. I had moved a bunch of additional PK3 files into the baseq3 directory so that I could play other maps. I then removed these extra files and left only the original pak0.pk3 + patched ioquake3 .pk3 files in the directory and it would start without issue.