Brian
Brian
There's more that needs to be supported too though. Like actually using the textures inside of a GLB/using the animations inside.
A user reported not having the desktop client installed. But installing it did and having it running not impact is this issue so may not be related.
We are, but I can test calling it sooner.
We are "resolving this" by disabling the Discord extension on Windows 7. If anyone from Discord team can figure out fix eventually would be good! https://github.com/subsoap/discordrich/issues/3
Steam's style of doing update dialog with changelog is decent 
Specific OS where this happened is Windows 10. It happens with small http.requests too which just are slow for whatever reason when trying to exit.
There are no script errors / crash files produced either seemingly. It just hangs in some situations involving http.request not finalizing properly when app requests to exit.
Might be related to not setting a timeout? Is there a default timeout?
[HTTPExitHang.zip](https://github.com/defold/editor2-issues/files/3640062/HTTPExitHang.zip) Here is a sample which hangs every time. If a short timeout is included it does not hang for that long - it seems to hang as long as...