Brian
Brian
For a camera setup like FPS it may be possible to do with a single camera but changing the FOV (or other settings) between render predicate steps.
After reading the docs again more carefully it seems Use View Area not being checked is reason of mobile vs desktop differences? What I want is fixed width like this...
At the moment I'm using these settings and it seems to work for the most part as long as the window is roughly portrait. ![2019-09-25 09_29_38-Pixcade Chick - Defold Editor...
GUI would work though you probably still want those elements "behind the black bars" as standard, I'm using a GO for cursors in a project right now, and added a...
I have no idea what I was doing here so I'm going to close. The solution to the actual issue is as you said use GUI. Although now I'm trying...
I understand. Do your best with what you've gotta do!
Awesome! Let me know when you need testing done. I'll make a new FPS project based on new version.
These materials are used here https://www.defold.com/ref/render/#render.enable_material Yeah, things like FXAA too. https://forum.defold.com/t/render-target-example-fxaa/31925 It might be useful to just supply a few general use render target type materials of the most...
The main problem atm still imo is that people need to make a copy of the project to modify the render script. So maybe version 1 of this would be...
Seems reasonable.