st×tic
st×tic
> can you try disable villager target and see if it still crashes? Can confirm on Arclight 1.0.12 for MC 1.18.2 with Forge 40.2.14 that doing this solved my crashes...
No leads... if anything pops up, feel free to re-open.
What backend are you using? DX9, DX11, OGL, or SDL2? What's your resolution? What's your Settings.ini look like?
Pointing towards #8, but not counting as a duplicate: it's in the same vein.
Please show what occurs when built with the latest commit b4504accc6d2a13d239c420f2194150a18957eb9.
Fixed in 12cf4f897af292e94edbdc5dd480971457e9a503.
What mods are active? Can you provide a log file?
It looks like you're missing your shaders, and although that shouldn't cause a crash, better safe than sorry. Make sure a mod is implementing the OGL shaders. (It was GL3...
Re-opening for personal use; as stated before, this really shouldn't be crashing.
Does this happen at all on any other render devices? Also, as a test, what happens when using a different shader?