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A Unity library for common movement AI

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Great library! I've adapted it to a 3d project with movement along the x and z axes and it's working beautifully--but there's a major oversight when it comes to rigidbodies...

MissingComponentException: There is no 'Rigidbody' attached to the "ScreenBoundary" game object, but a script is trying to access it. You probably need to add a Rigidbody to the game object...