minetest-3d_armor
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Visible player armor & wielded items for minetest
Regardless of which mob mod, or any armor you are wearing, armor is not getting damaged in any way shape or form when bieng punched by mobs. This is frustrating....
According to its homepage ( https://github.com/minetest-mods/intllib ), intllib is now obsolete and modules should move away from it.
When the player dies, the armor is sometimes transported to some of the player's old bones.
Per-player damage control is almost possible in late 5.1.0-dev, but 3d_armor overrides this group. Fixes https://github.com/minetest/minetest/issues/9022 ## This mod is outdated. Updates can be found here: ### -> https://github.com/minetest-mods/3d_armor
I know this is a counter-intuitive bug because there is no benefit to armor if damage is disabled but, I am working on a custom game for my family and...
Keep getting this error in the debug.txt file whenever a player joins: WARNING[Server]: 3d_armor: Detached armor inventory is nil [set_player_armor] Using the latest version from git on minetest 5.2
From a logical standpoint it doesn't make sense. But i understand MT has it's limits. If i should have posted this on the hunger repo, sorry in advance! :large_orange_diamond:
Wood armor is made of wood and cactus armor is made of cactus. Both wood and armor are usable as furnace fuel, but not wood armor and cactus armor. Please...
Title says it all.
This pull request add compatibility with [frame mod](https://github.com/minetest-mods/frame) for armors and shields (I still have some rendering issues with armor-stands into item-frames). - Tested on debian 10 (buster) with minetest...