sttng
sttng
This gets my up-vote or a native macOS Version - preferably to work still on macOS 10.14.6
Still no official HT macOS build :(
> At least, you do have a loop checkbox. > > I don't:  > > **Platform:** > > * OS: macOS 12.5 > * App version: GB Studio 3.1.0...
That's great news 👍 Not sure how similar / different player features (on real GB hardware) are between hUGE and Furnace, but I'm looking forward to !
I'll add that I like this, but in addition to change volume levels (and song level - but also add channel level)
Yeah I understand this maybe quite a challenge given the color Gameboy has twice the clockspeed of the cpu, double the video ram and tripple the ram. Maybe if you...
In that sense the only challenge is the less accurate interrupt trigger on the DMG ? Which means you can't be sure to color the 8 (or 16) pixels correctly...
> You mean the stock released rom for V1 Player or did you modify the source ?
I'd suggest 2 catalogues: One for Pulse 1 and Pulse 2. Second one for Wave and Noise. Maybe its easier to implement ? Also in my experience, the Noise channel...
So it turns out I forgot to add a Cxx for some notes at the area where there is an issue. Adding the Cxx before and after the 7xx weirdly...