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IndexError: list index out of range
Hiyah! Great converter! It does the textures too, cool!
There's an issue with some of the items, it bombs out with an index error for the material, and I wondered if you have time to look at it?
DB Version: 2670
Database OK.
Scene "TV (WIP)" Brickversion: 604.1
Traceback (most recent call last):-----------------] 50.0% (87079) FLAT TILE 2X4
File "C:\tmp\pyldd2obj.py", line 719, in
I had a go at fixing it, but I don't know what the data structures are doing, so I just default to part[0]:
```
for part in geo.Parts:
if (len(pa.materials) >= part - 1):
lddmat = self.allMaterials.getMaterialbyId(pa.materials[0])
else:
lddmat = self.allMaterials.getMaterialbyId(pa.materials[part])
matname = lddmat.name
deco = '0'
if hasattr(pa, 'decoration') and len(geo.Parts[part].textures) > 0:
if decoCount <= len(pa.decoration):
deco = pa.decoration[decoCount]
decoCount += 1