stride icon indicating copy to clipboard operation
stride copied to clipboard

Vulkan is not usable due to low/inconsistant FPS

Open Doprez opened this issue 7 months ago • 0 comments

Release Type: Official Release and GitHub

Version: 4.2.0.2381 and master

Platform(s): Windows

Describe the bug When the Graphics backend is set to Vulkan the performance makes it unusable.

To Reproduce Steps to reproduce the behavior:

  1. create a new default empty project
  2. add <StrideGraphicsApi>Vulkan</StrideGraphicsApi>
  3. add <PackageReference Include="Stride.Shaders.Compiler" Version="4.2.0.2381" />
  4. witness performance issues

Expected behavior Frame rate should not be bad.

Log and callstacks Sadly there is nothing being logged but I can say Im not seeing anything crazy with the VS2022 debugger or Task Manager that would poit to anything specific.

Image

Mem alloc with Vulkan: Image

Mem alloc with Direct3D 11: Image

CPU performance seems to be about the same Im guessing the allocation difference is from the initial shader compilation.

Doprez avatar Jun 03 '25 17:06 Doprez