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*.glb asset is imported with broken mesh

Open delustra opened this issue 6 months ago • 0 comments

Release Type: GitHub

Version: 4.2.0.2188

Platform(s): Windows

Describe the bug GLTF asset is imported incorrectly. Geometry transformations and animations are broken for certain assets. At the same time the same assets work fine in other assets viewers.

To Reproduce Steps to reproduce the behavior:

  1. Open editor
  2. Create asset '3D Model'
  3. Import this model this model
  4. Hangar geometry is broken. The gates are inside the hangar. image

Expected behavior Hangar imports with proper geometry. This how the same assets looks in the regular windows 3d asset viewer. image

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Log and callstacks If any, please attach here any log or callstack (preferably in a .txt file using GitHub drag and drop)

Additional context Add any other context about the problem here.

delustra avatar Aug 05 '24 17:08 delustra