stride
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remove unused class
PR Details
the class is completely unused and has no effect as its not implemented either
Types of changes
- [x] Docs change / refactoring / dependency upgrade
- [ ] Bug fix (non-breaking change which fixes an issue)
- [ ] New feature (non-breaking change which adds functionality)
- [ ] Breaking change (fix or feature that would cause existing functionality to change)
Checklist
- [ ] My change requires a change to the documentation.
- [ ] I have added tests to cover my changes.
- [x] All new and existing tests passed.
- [x] I have built and run the editor to try this change out.
Is it possibly used (or was used) by the shader code (esp. generated) as a placeholder of some kind.
Is it possibly used (or was used) by the shader code?
it has 0 references and when searching for the class name in the entire project it doesnt appear, how else could i check if it may be in use still?
Thanks !