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undocking and redocking scene view breaks rendered scene
Release Type: GitHub
Version: master and 4.2.0.2043
Platform(s): Windows
Describe the bug Currently in Master when you undock and the redock the scene view it causes the scene render to go blank. You have to reload the scene to get the view back to normal.
To Reproduce Steps to reproduce the behavior:
- drag the scene tab into its own window.
- place the scene back into the dock
Expected behavior Sceneview should not be blank after redocking to GameStudio.
Screenshots
Additional context This works fine in the release 4.1.0.1948