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Manual - Create a Project - Add a note about DirectX 12

Open VaclavElias opened this issue 5 months ago • 1 comments

Simba (@Doprez) — Today at 00:05 Ah here it is, https://doc.stride3d.net/latest/en/manual/graphics/graphics-api.html this actually shows what that stackexchange post talks about. I think if it goes anywhere the "create-a-project" page would make the most sense?

Vašo — Today at 00:10 Ohh, yes, so just a note and link to graphics-api, as others might have similar question?

Simba (@Doprez) — Today at 00:11 I think so, if we wanted to go further I can take some time at some point to create a few child pages on each graphics API set up. I think the only ones that differ more than just the property change are OpenGL and Vulkan since they need the shader compiler package.

https://gamedev.stackexchange.com/questions/182684/how-to-use-the-vulkan-graphics-backend-in-the-stride-game-engine

VaclavElias avatar Sep 16 '24 23:09 VaclavElias