MediaStreamRecorder
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Optimizing Audio for Chrome with OGG
I've played with recording components for media streams and found that when taking audio samples into a Blob with Chrome I was able to define this blob with 'audio/ogg' instead of 'audio/wav' and it magically converted the source wave data to OGG and greatly improved the compression for uploading audio clips.
I'm not sure as I need to dig into the code here more, but wonder if this is a possible enhancement to the project. For me it was a massive improvement in overall file size and made my solution viable.
Happy to dig into code and contribute if desired.