SSE
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Fixed for Unity 2017.1.0f3 and 2017.2.0f3
I've found your plugin couple weeks ago and realy wanted to use it in newest Unity editor. Finally I've found some free time to fix it and here it is!
It all comes down to moving whole contructor code to OnEnable function since it is now forbidden to call Application.[anything] in contructor. Removing readonly property from variables was therefore a must.
Hope this would help you get this plugin back to UnityAssetStore.
BTW: In my master branch there are also changes made in CandyFace fork of your repo. AFAIK they are mostly visual but I must say that it looks quite nice :)
Omg Thank you !!