kontra
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Tile based movement
This is probably more of a feature enhancement and also related with the TileEngine and it would be nice to have a smooth tile based movement option as well.
Interesting idea. I'm trying to think of where the code would fit since its kinda a mix between TileEngine and Sprite movement.
My initial thinking is it doesn't really belong in either so may be more appropriate as a plugin.
On some engines this is under sprite physics, so I guess it would fit more as a plugin.