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Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.

Results 32 storm-engine issues
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Adds a LegacyDialog entity that implements the old Seadogs 2 dialog system for use in New Horizons. Does not yet include pagination or mood settings for the head animation. Also...

for a second after dialog opening head is broken ![image](https://user-images.githubusercontent.com/25062433/181077235-e6acf007-2bf2-4aa0-a08d-134260375dff.png) https://user-images.githubusercontent.com/25062433/181077688-7c99152c-12da-4fd2-abf9-fd07004f08a0.mp4 PR with LegacyDialog implementation https://github.com/storm-devs/storm-engine/pull/385

bug

LegacyDialog needs to convert the character name to uppercase. Currently it is using `std::toupper` but this does not work correctly with non-ascii (i.e. Russian) characters.

bug
help wanted

Here will be current lists of needed fixes for Linux port of engine using dxvk. **Current source code** of dxvk port is here: https://github.com/storm-devs/storm-engine/tree/dxvk **Started status**: there is 113 `#ifdef`...

enhancement

I would like to understand: - why bPostProcessEnabled is false? - should I rewrite it from asm to HLSL? - what will happen after enabling it? Some log from discord...

enhancement

**Describe the bug** After the cure the lord during the main Peter Blood questline in CoAS, the camera is positioned above the scene and the game gets stuck. Saving and...

bug

Hello. I noticed, that in original COAS code textures for World Map Actions are confused. Exit to ship has sea icon's number and Exit to sea has ship icon's number....

bug

should be done via CI job; currently it passes detached HEAD #258

Sentry Issue: [STORM-ENGINE-B8](https://sentry.io/organizations/storm-devs/issues/2740940924/?referrer=github_integration) ``` EXCEPTION_ACCESS_VIOLATION_READ: Fatal Error: EXCEPTION_ACCESS_VIOLATION_READ File "Sailors.cpp", line 458, in ShipMan::SetAnimation File "Sailors.cpp", line 1100, in Sailors::Realize File "Core.cpp", line 555, in CORE::ProcessRealize File "Core.cpp", line 186,...

I wanted to build a sandbox-like game in which all possible game modes (like walking, sailing on the ship, fighting, etc..) can be run I tried to run engine, config...

help wanted