Jeff Vigil
Jeff Vigil
I don't think some of the language got into the EGL specification from the original extensions. Check the original extension specs: https://registry.khronos.org/EGL/extensions/KHR/EGL_KHR_gl_image.txt https://registry.khronos.org/OpenGL/extensions/OES/OES_EGL_image.txt https://registry.khronos.org/OpenGL/extensions/OES/OES_EGL_image_external.txt With images, no copies of the...
Yes, use eglClientWitSync for consuming side. I've never seen cache operations with this, but it would have to be a known property of the buffer that is used to create...
The fence is to ensure that rendering is complete and that all pixels are flushed to the buffer. glTextureBarrier is GL function that I am not that familiar with, I...
There is a little bit of text in the GLES and GL specifications about cache and barriers. I'll direct you there for those specifics. If EGLSync is not usable, then...
@pdaniell-nv , I will follow up with any suggestions to make the spec text more clear for users. So this issue, which I think should be EGL, just needs to...
Section 3.9.1 "lidetime and Usage of EGLImages". Need to add paragraph about timing of updates/writes such that changes are visible.
@cubanismo for comment about NVidia @bl4ckb0ne what is your proposal to change?
Understood. remove format ambiguity and expect format from FourCC. I hope we get some feedback here, and then proceed with a MR.
To be clear, you want to specify a rectangle(s) for renderbuffers or textures that are render targets, like a scissor or similar to QCOM's: https://registry.khronos.org/OpenGL/extensions/QCOM/QCOM_tiled_rendering.txt ? And a tiler would...
@pdaniell-nv , Piers, lets put this on the GLEs/EGL agenda for discussion. thx