webgl
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Experimental wrapper to webgl for Nim (JS backend)
WebGL in Nim
Experimental wrapper to webgl for Nim (JS backend).
Mostly taken from mozilla webgl api
NOTE: it is still incomplete and there are probably bugs
A couple of examples are provided in /examples
They are mostly translations of js code taken from mozilla tutorials and webgl-lessons, so
don't expect idiomatic nim code. I'll work on improving them ( PRs welcome! ).
Documentation
Some examples and autogenerated docs are avaliable in /docs
and online at
my site
To build the docs and examples, clone
this repo and then run:
nimble builddocs
The docs are then available in /docs
Compiling to JS
nim js [-o:<outfile.js>] <filename>
Note that the part between []
is optional, but it's useful as otherwise the .js
file built by nim
would be in nimcache
.
TODO
- move consts to enums?
- move function out of the
WebglRenderingContext
object, to have autodocs? - Some utilites: others? ~~setting up a context~~, ~~reading errors~~, ~~emitting to console~~
- Have a module for
Webgl2
- Show the code side-by-side with the examples