Snap.Net
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iOS device not available as a client.
- iOS device is not listed as a client.
- Pressing 'play' does nothing except change the button to 'stop'. When taping this, the app crashes.
- Volume controls work fine for existing clients.
- Streaming audio from mopidy, which is running on the same machine as the snapcast server.
Update: The device appeared later when the playback on the mopidy server was paused. Whether it was because of this or simply because of an elapse in time that it worked, I cannot say. Either way, I'm not closing it yet since clearly there should be at least some kind of error message when this happens, not simply the app crashing.