THREE.VRController
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NOLO VR
Hey, great repo - any development with NOLO VR controllers? through SteamVR or standalone?
Do you work for NOLO or know someone who does? If we can get a loaner setup I’d love to add support!
@stewdio I wish I worked with them - I am a developer at NYU and just received their system. I see you're in brooklyn though, let's get together and hack at this. shooting you an email.
Hi, @stewdio ! I'm Zhenze from NOLO dev team. I just got to know your project and I was wondering if we can work together and make NOLO devices compatible with WebVR. You can contact me via Skype (live:fc65cc5d55088583) or email ([email protected]). I look forward to hearing from you!
Hi, @stewdio Did you receive the email we sent you last week? Hopefully it didn't arrive in the junk folder. We're happy to send you a kit. You could provide us with your address via email at your convenience. You could also get to know more about NOLO @ nolovr.com & find all SDKs @ github.com/nolovr
woohoo! thanks @Hettylool @stewdio happy to help with this too
Oops! I dropped the ball on this after starting a new gig. When I attempted to use the NOLO controllers I couldn’t find a way to access them using WebVR. Any ideas? They need to show up in the browser using the Gamepad API but I just couldn’t figure out how to make that happen. Once someone can solve that first hurdle the rest should be a far simpler process. (Maybe a fallback is to try the Web Bluetooth API?)
going through the Web Bluetooth API directly would be rad @Hettylool ! for now, I've developed a couple WebVR projects that use the NOLO position tracked controllers by forwarding all the 6dof calculations done in the NOLO android app through a websocket in the background. i'll upload this code to my profile soon so everyone can do that too 😉
totally got sidetracked by some other projects, but any thoughts / progress on Web Bluetooth API or Web Gamepad API support for NOLO VR controllers?