Pangolin
Pangolin copied to clipboard
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
I use WSL and when using Pangolin, it came out like this `terminate called after throwing an instance of 'std::runtime_error'` ` what(): Pangolin X11: Unable to retrieve framebuffer options` `Aborted...
The HelloPangolin example seems to build without errors. However, the generated image is just a blank 640 x 480 image (1.3kb called window.png). It seems to me that the code...
Hello is there an example of X - Y 2D plot for Pangolin, the one in examples is plotted vs time. Im looking for a simple x y plot if...
I have an `ImageView` to display images and draw some annotations using `extern_draw_function`. Zooming works as expected for most cases (e.g. `glDrawLine` or `glDrawCirclePerimeter`). But when I use `pangolin::GlFont::I().Text("foo").Draw(10, 20)`...
It is possible to input varying file types to VideoViewer and VideoConverter, for instance using `files:///dir/images*`. However, a fixed-size buffer is created at the beginning and changing input formates (jpg/png/...)...
this pull request is the proposed fix for the following PR #387
Recently I am trying to use the scenehandler to facilitate an selectable pangolin window, like the following picture. the original cubes in the window are green, i want them to...
Hello, I recently set up an environment to use Pangolin in Windows subsystem for linux (bash) with MobaXterm. Everything works fine except black flickering starting whenever I click the window...
I wonder if it would be possible in the context of Pangolin to have a mouseover or mouse hover feature that allows to show a help text pop up when...