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Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

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`pangolin `is available as a port in vcpkg, a C++ library manager that simplifies installation for `pangolin` and other project dependencies. Documenting the install process here will help users get...

When execute the compile command: cmake -B build, I encounter with the following errors. CMake Error at /usr/local/share/cmake-3.21/Modules/FindPackageHandleStandardArgs.cmake:230 (message): Could NOT find OpenGL (missing: OPENGL_opengl_LIBRARY OPENGL_glx_LIBRARY) Call Stack (most recent...

Hi, I tried to use pangolin with vcpkg, but there has been no update since version 0.6. Does pangolin have any plans to update the vcpkg version to the latest...

: note: this is the location of the previous definition /opt/local/include/pangolin/config.h:54: warning: "HAVE_OPENEXR" redefined 54 | #define HAVE_OPENEXR | : note: this is the location of the previous definition /opt/local/include/pangolin/config.h:59:...

When I run examples/SimplePlot in ubuntu20.04, I got errors and the program seems to be stuck: `Process finished with exit code 134 (interrupted by signal 6: SIGABRT)` But I can...

This PR replaces GLX by EGL for the X11 windowing and fixes potential issues like: https://github.com/stevenlovegrove/Pangolin/issues/74 https://github.com/stevenlovegrove/Pangolin/issues/242 https://github.com/stevenlovegrove/Pangolin/issues/260. Example programs like `SimpleDisplay` work already. Before continuing working on this: Will...

Adds an abstraction for color providers used by the plotter. ColourWheel becomes a provider, and it also adds a simple ColourCircularBuffer provider. The plotter constructor is overloaded to provide backwards...

Hi! I am using your library to great success in visualizing, but I need to save the rendered frames to a video. I saw the examples but I am unable...

Just spend a couple of days trying to figure out why the D option `-DPYTHON_INTERPRETER` given in the readme wasn't working and cmake was always using `python 2.7`. Turns out...

Hello, I got a text display problem in 3D enviroment. I used to use `pangolin::GlFont::I().Text(name).Draw(x, y, z)` for adding some information on 3d points. After upgrade Pangolin to 0.8 version,...